Show no mercy: Two islands facing each other, connected in the middle. The critter in the middle are only there to stall anyone attempting to cross on the other side. As for the skeletons, their only use is to force you to start the game on your own side. Like most of the scenarios I made, I like to make them as symmetrical as possible so nobody has an advantage. If you do any improvements or have any recommendations, please let me know, so I can try them out. Comments are welcome ! By : Alain Cleroux at jacques@ulix.net